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Metroidvanias, Roguelikes and Dungeons&CallOfQuesters

By David Shimomura • August 29th, 2016

Metroidvania, roguelike-like, just how far have these titles drifted from their original meaning? They’re words we all understand, for better or worse.

Find Your Own Gaming Zen Garden

By Matthew Byrd • August 29th, 2016

There’s more to playing games than winning. Sometimes there’s even more to it than being stimulated. Just relax and be at peace.

Through the Keyhole: The Cuboidal Life of a Quadrilateral Cowboy

By Declan Taggart • August 26th, 2016

This week Loyd Grossman is going Through the Keyhole into the world of Quadrilateral Cowboy. And remember- Loyd has no idea whose home he’s visiting.

Beyond a Theme: Choosing the Right Game

By Sam Desatoff • August 25th, 2016

Still not playing board games? Here’s your beginner’s guide on what to look for in the gaming shop.

Dreading Long Games

By Dominic Preston • August 24th, 2016

I didn’t want to have to leave like this. You deserve someone that can give you more time. It’s not you, Solus Project, it’s me.

The Solus Project: Survival at its Fittest

By Matt Sayer • August 23rd, 2016

The Solus Project makes a good case for superficial survival, because you don’t have to starve to have fun.

What We Talk About When We Talk About Video Game Delays

By AJ Moser • August 22nd, 2016

What are we really doing when we want to talk about games being delayed time and time again?

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