Finding Myself In Resonance By Ian Danskin • September 6th, 2013 An indie adventure game gives the player an identity crisis.
Afternoon Smash Club By Jason Rice • September 5th, 2013 Jason Rice learns high school social norms don’t matter in the presence of Super Smash Bros..
Heartbreak, Insomnia and Burnout Paradise By Kevin Lee • August 30th, 2013 In a bleary-eyed story of virtual speed, Kevin tells how Burnout Paradise and insomnia helped get him over an ex-girlfriend.
Zed By Nick Michal • August 29th, 2013 An exploration of the ponderous – and tenuous – relationships between dreams, dreamers and reality.
A Place to Rest Your Head By Rob Haines • August 27th, 2013 At the end of a hard day’s heroism, sometimes you wanna go where nobody knows your name.
Stop and Smell the Roses By Edward Smith • August 26th, 2013 Ed Smith enjoys a little R&R in videogames.
The Arcade, and What We Stand to Lose Along With It By Mitchell Bowman • August 22nd, 2013 Arcades are on the decline in most places but there are a lot of things worth remembering – the people, the atmosphere, the victories, the defeats.
How Videogames Taught Me to Travel By Michael Fraiman • August 19th, 2013 Michael Fraiman credits his love of travel to his journeys through digital lands.
The Almost Empty House By Stu Horvath • August 16th, 2013 Gone Home, from the Fullbright Company, is one of the best games Stu Horvath has ever played.