No Quarter, NYU Supports Indie Devs for Sixth Year By Riley MacLeod • October 12th, 2015 NYU brought indie game devs together with players for a sixth year with the No Quarter Exhibition. Riley MacLeod shot over to Brooklyn to check it out.
Video Game Voice Actors Preparing to Strike By Jeremiah Cheney • October 8th, 2015 SAG-AFTRA may be a funny acronym, but there won’t be anything funny when Steve in accounting is voicing your protagonist.
The Horror of Being Human By Kaitlin Tremblay • October 8th, 2015 “Both Resident Evil and Silent Hill represent the ultimate fear of losing whatever it is that makes us human.”
The Josh and Jay Show featuring Rowan Kasier – Episode 120: Witch-tober By Team Unwinnable • October 7th, 2015 Episode 120 of the Josh and Jay show Featuring Rowan Kaiser, like the KLF, is gonna to rock you!
Salt Plays Itself By Jane Riley • October 6th, 2015 ‘In the span of two years, Salty Bet seems to have cultivated itself out of the mass commotion of anonymous wagering to a more leashed chaos and misanthropy.”
On the Lunacy of the Groom’s Cake – UW63 By Stu Horvath • October 2nd, 2015 Stu Horvath is excited to get married, but man, weddings are weird.
Letters from the Rapture By Reid McCarter and Jed Pressgrove • September 29th, 2015 “Do you think the failure to engage with Rapture as a work regarding spirituality is borne of fear? Or intellectual laziness?”
Mad Max’s Split Ambitions By James Murff • September 28th, 2015 “Mad Max isn’t just one game. It’s two. And it can’t decide which it wants to be.” James Murff reveals Mad Max’s split design choices.
The Burnt Offering The End of the Campaign By Stu Horvath • September 25th, 2015 Stu Horvath reflects on the end of his ten year D&D campaign.
Architecture of the Infinite By William Chyr • September 24th, 2015 “As it turns out, what I really wanted to be was a videogame architect. …the architecture in this game is exactly the kind I’ve always wanted to make.”