Become the Early Internet’s Big Brother in Hypnospace Outlaw By Khee Hoon Chan • September 20th, 2016 An ode to the early internet and all the hideous design that came with it.
Agenda: Cloaks and Daggers and Bar Charts By Matt Sayer • September 20th, 2016 Real world domination is less mustache twirling and much more bar graph management.
BioShock Reskinned, Not Remastered By David Shimomura • September 19th, 2016 What do you call a remaster that doesn’t remaster the original? A reskinning.
Coming Back to Call of Duty By AJ Moser • September 16th, 2016 What it’s like to return to the battlefield after so much time away.
It Takes Character By Jason McMaster • September 15th, 2016 Unwinnable is giving away copies of the Machines of War bundle for Heroes of the Storm!
Legion Reinvents the way WoW Tells Stories By Sam Desatoff • September 15th, 2016 Blizzard has taken the gloves off when it comes to storytelling in their most recent addition to the juggernaut that is World of Warcraft.
The Perfect Star Trek Experience, Gaming’s Final Frontier By Matthew Byrd • September 14th, 2016 All you can do is dream of a uniquely fantastic experience. Something uniquely Star Trek.
Time-Wasters Aren’t a Waste of Time By Matt Sayer • September 13th, 2016 Some games aren’t memorable, but that doesn’t mean they should be forgotten.
No Mario’s Sky Is a Postcard from No Man’s Sky By Khee Hoon Chan • September 13th, 2016 Thank you, Mario! But our princess is on another planet!
MTV Cribs: Mankind Divided Edition By David Shimomura • September 12th, 2016 The way people make a place our of space can be one of the most defining characteristics about them. Just take care to do it right.