The Questions That Keep Me Up At Night By Matt Sayer • February 28th, 2017 Criticizing a game’s themes and morals is important, but in these bleak times, escapism can be just as invaluable.
Positive Transgender Representation in Videogames Is Now More Important Than Ever By Khee Hoon Chan • February 28th, 2017 “Gaming is in dire need of safe spaces for the transgender community. Let’s make that happen now.”
Here's the Thing Making Peace with Resident Evil 4 By Rob Rich • February 27th, 2017 OK, maybe, just maybe, Resident Evil 4 wasn’t as bad as I thought it was back in 2005.
Can the Switch Pave a Casual Road to the Future? By David Shimomura • February 27th, 2017 The Switch’s ability to be tossed in a bag and played with friends is a balm to a rising tide of games for gamers.
Moving Out, Moving On By Amanda Hudgins • February 27th, 2017 Packing Up… is a slow, near meditative experience about packing up your entire life into a bunch of boxes and heading out.
Trading Cards with a Fierce Bite By Jose Cardoso • February 24th, 2017 “The [amiibo card] system feels like DLC schemes used in the mobile environment.”
The McMaster Files Zombicide: Black Plague By Jason McMaster • February 23rd, 2017 Tired of zombies? Don’t hold it against Zombicide: Black Plague – there’s way more to it than hordes of the undead.
Diary of an Advanced Locksmith By Sam Desatoff • February 23rd, 2017 “I went to the Baker estate today to walk through the house and give them a quote. Jack Baker, the man of the house, seemed a bit…off.”
Nioh Exposes the Lazy Culture of Video Game Genres By Matthew Byrd • February 23rd, 2017 Action RPG sounds like a good classification for Nioh until you realize that label is also applied to titles like Diablo III,Borderlands and Fallout 3.
Backlog The Ground on Which our Stories are Contested By Gavin Craig • February 22nd, 2017 Final Fantasy VI “is not an allegory for the current moment. It is not a blueprint for resistance. It is just a story, but a story is a place to begin.”