Friction Burns The Surprising Horrors of Frictionless Romance By Ruth Cassidy • February 26th, 2024 If I want to enjoy romances in RPGs, it seems against my best interests to want it to be more likely that I am rejected – and yet…
Funeral Rites Embarking on a DuckQuest By Alyssa Wejebe • February 26th, 2024 “What if ducks weren’t the comical sidekick? What if ducks were the heroes of the adventure?”
Feature Excerpt Fortnite, Eminem and Kidproofing Media in the Age of Content By Holly Boson • February 22nd, 2024 Eminem’s presence in The Big Bang can be interpreted as an apology to the players following their disastrous attempts at childproofing.
Games with Teeth By Hayes Geldmacher • February 21st, 2024 I painstakingly prepared for each enemy encounter as though it was my last and walked into every room with the learned caution of a once-captured animal.
Letter from the Editor Unwinnable Monthly – February 2024 By David Shimomura • February 19th, 2024 The really weird stuff happens in February.
Lethal Company and the Ethos of the “Bad Job” By Joshua M. Henson • February 16th, 2024 It is a fact of playing a horror game ad nauseam that it will at some point become less scary, and this is another facet of the gameplay loop that invokes the feeling of working a drab retail position.
Forms in Light Pacific Palettes By Justin Reeve • February 15th, 2024 Games like Alan Wake 2 provide a glimpse into the Pacific Northwest, allowing us to experience the multifaceted architectural identity of a region largely untouched by modern media.
Casting Deep Meteo PAX Unplugged 2023 By Levi Rubeck • February 14th, 2024 Breakfast tacos, cloudy donuts, Dark Souls on cardboard and one really, really big organ.