Saturday Morning Star Rides in Flinthook By Levi Rubeck • November 14th, 2017 Where Flinthook oozes Saturday morning charm is in the sum of its parts, aesthetic and ludological.
Another Look Cuphead and the Racist Spectre of Fleischer Animation By Yussef Cole • November 10th, 2017 I see a game that’s haunted by ghosts; the specter of black culture, appropriated first by the minstrel set then by the Fleischers, Disney and others.
Yuri Game Jam Inspires Some Queer Tales By Alyse Stanley • November 10th, 2017 Developers were given two months (September 1 through October 31) to complete their games this year. Entries ran the gambit from walking simulators to shooters to rhythm games.
Snake Oil: The Only Party Game You’ll Ever Need By Sam Desatoff • November 9th, 2017 The pantheon of party games holds esteemed company, and Snake Oil assuredly belongs the upper echelons among Scattergories, Pictionary and Charades.
Feature Excerpt I, Murderspy – An Excerpt from Unwinnable Monthly 96 By Bill Coberly • November 9th, 2017 Good or bad, the Mass Effect‘s murderspy Commander Shepard is always right.
The Board Soul Manipulate Fate By Jeremy Signor • November 9th, 2017 Giving luck the finger never felt so good.
The Uncomfortable Racial Stereotypes in ARMS and Videogames By Khee Hoon Chan • November 7th, 2017 Part of me find Min Min’s appetite for ramen (lamian?) genuinely endearing—but it may be so for other people of Chinese ancestry.
The Board Soul Food Wars By Jeremy Signor • November 2nd, 2017 Board games can be obsessed with war, but some themes are just as cutthroat.
The Heart that Swings the Hammer: The Last of Us: Part II By Levi Rubeck • November 1st, 2017 It doesn’t take much peeling to find implications that the Last of Us: Part II will contain something more than non-stop slaughter.