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A face, similar to a cat, drawn in a unique colorful style. The text "Angel Du$t" is on the left.

The Sax Always Brings Me Back

By Levi Rubeck • March 28th, 2019

Angel Du$t fooled the old fans by daring each to hate this laser-beam of everything they’ve ever worked towards.

A digital desktop

Hypnospace Outlaw Finds the Horror in Viruses

By Jeremy Signor • March 26th, 2019

An eerie tribute to the early days of the internet, Hypnospace Outlaw reveals the hidden hell of computer viruses.

Feature Excerpt

Donut County and the Boisterous History of White Guilt

By Jason Dafnis • March 26th, 2019

The quirky indie game makes a statement on gentrification, capitalism, and – in the raccoon BK’s character – the weaponization of racial guilt.

Feature Excerpt

Replaying Deus Ex In An Age of Conspiracy Theorists

By Mark Hill • March 26th, 2019

Nineteen years after its release, Deus Ex’s story reveals its age far more than its clunky graphics ever could.

The Toxicity of Power in Devil May Cry 5

By Malindy Hetfeld • March 25th, 2019

In Devil May Cry 5, the message of both gameplay mechanics and narrative is the same – the predominately male player is the most important aspect of the world, shaping it to his will using the power he gains.

A young kid in armor on a horse charging through the countryside

Let the Hero Speak

By Levi Rubeck • March 21st, 2019

Fiction finds common ground by showing us the ubiquity of life’s specificities—I may not have lost my hometown, but I can relate to the loss of loved ones.

Feature

Friday Nights in the Hostile Environment

By Rob Haines • March 20th, 2019

British developer PanicBarn’s Not Tonight offers a Brexit-flavored critique of the past ten years of the hostile environment.

A view from a second story on a living room.

Resident Evil 2 Brings the Original Game Design Back From The Dead

By Ethan Horn • March 20th, 2019

The game rebuilds the notion of why being stuck in police station during a virus outbreak is a terrifying prospect by increasing the number of verbs available.

V reaching out a metal cane towards camera.

Rethinking Action with Devil May Cry 5

By Jeremy Signor • March 20th, 2019

Though very much a Devil May Cry game, 5 hints at a new future for the character action genre.

James Lowder Interview (Plus Call of Cthulhu Goodies)

By Stu Horvath and John McGuire • March 18th, 2019

We chat with Chaosium executive fiction editor and RPG industry vet James Lowder. We also discuss the Call of Cthulhu Starter Set and Chaosium’s Lovecraft for Beginning Readers series.

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