Area of Effect Leaving, Staying By Jay Castello • July 4th, 2025 Leaving the Eye is almost impossible. You’re just going to have to make the most of it.
Don't Stop Believing Dante’s Inferno Was Visceral to a Fault By Elijah Beahm • July 3rd, 2025 Is it possible to be a devil’s advocate when you’re condemning a game on Hell?
Yearning for Meaning: Maddy Thorson’s Super Mario World Romhacks and the Metamodernist Impulse By Sara Hovda • July 2nd, 2025 It may not be perfect, but it’s perfect for Maddy Thorson, for Sonic, and for the player.
Here Be Monsters The Thinking Man’s Doom: Why The Marauder Rules, Actually By Emma Kostopolus • July 2nd, 2025 Dark Ages is a sadly watered-down version of the thing I loved most about the controversial Marauder: how much it made me think about how to play.
Exploits Feature The Softboiled Allure of Kyle Hyde By David Silbert • July 1st, 2025 Masculinity rarely sees this sort of moral culpability, especially from a white, straight man who is used to shooting a gun.
Open World Guy Who Doesn’t Like Stuff By Edward Smith • June 30th, 2025 My only responsibility as a critic is to apprehend every game on its own terms.
If You’re Not The Ref, Lose The Whistle By Wallace Truesdale • June 27th, 2025 Rematch rewards communication that brings teammates into alignment.
Teenage Angst At The End of the World By Harshit Kanchi • June 26th, 2025 Sometimes events in life may seem truly apocalyptic but you have the strength to overcome these challenges.
Past Presence Indie Roundup: Winter/Spring 2025 By Dr. Emily Price • June 26th, 2025 You might find something to play while we’re all waiting for Fields of Mistria 1.0 to come out.
Irony Pilled to Death By J.M. Henson • June 25th, 2025 I don’t intend to grandstand and suggest that all creative works must surpass some snobbish litmus test to exist.