Stormbringer By Stu Horvath and John McGuire • September 14th, 2020 Will you face your doom head on or seek to outrun it?
The Fail Cycle GeoGuessr: A Travelogue By Declan Taggart • September 9th, 2020 “This would be so much easier if we just Googled the restaurant,” I say. She nods, slowly, sympathetically. “But we’re not filthy disgusting cheaters, are we? Declan?”
Traces The Ones Who Understand By Diego Nicolás Argüello • September 8th, 2020 “It turns out that no matter how much you’ve written in your lifetime, very few people will consider your work if it’s in a foreign language.”
Tales From the Loop By Stu Horvath and John McGuire • September 7th, 2020 Travel back in time to the 1980s that never were.
I Played It, Like, Twice… Lost in the Dark: Finding My Way to Descent During the Plague Times By Orrin Grey • September 3rd, 2020 “In a fit of COVID-induced mania and an effort to scratch that at-home D&D itch, I picked up not just Descent but several of the expansions.”
Collision Detection Baseball is Dead, Long Live Blaseball By Ben Sailer • September 3rd, 2020 The only thing weirder than the satirical baseball sim Blaseball is actual professional baseball.
Bloodlines Specter of Aesthetic Play By David Shimomura • September 2nd, 2020 Ghost of Tsushima is a love-sick letter to the tone and feel of pop culture samurai media.
Revving the Engine No Straight Roads: Rock Will Never Die By Stu Horvath • September 1st, 2020 Unwinnable chats with co-founder Daim Dziauddin about Metronomik’s new, rockin’ adventure: No Straight Roads.
Exploits Feature Hades By Diego Nicolás Argüello • September 1st, 2020 “Even though the gods have the power to grant him infinite strength, they choose to wield Zagreus as yet another pawn…”
The Green Knight By Stu Horvath and John McGuire • August 31st, 2020 This week we check out the RPG based on the forthcoming A24 film The Green Knight.