Feature Excerpt Dwarves in Space By Ian Williams • September 24th, 2019 The gig economy is everywhere, even in our videogames. At least Deep Rock Galactic makes it fun.
Feature Excerpt Ghost in the Machine By Harry Mackin • September 24th, 2019 Both the psychological thriller Personal Shopper and Breath of the Wild explore what happens when we allow technology to shape us.
Feature Excerpt Taking Control of my Sobriety By Blake Hester • September 24th, 2019 When you take addiction out of your life, you’re left with more hours in the day than you know what to do with. Luckily, there are games like Control.
The Platforming Genre That Might Have Been By Jeremy Signor • September 19th, 2019 We all know how the Metroidvania became the standard for so much of the platforming genre. But what it there was another possibility?
Letter From the Editor Unwinnable Monthly – September 2019 By Stu Horvath • September 16th, 2019 Welcome to the September issue of Unwinnable Monthly!
Zweihander – Daniel D. Fox Interview By Stu Horvath and John McGuire • September 16th, 2019 We talk to Daniel Fox about his two-handed dark fantasy RPG, Zweihander!
Episode 15: Control By Sara Clemens and David Shimomura • September 12th, 2019 The gang gets in Control for this episode of Unmissable!
Checkpoint Sometimes, Pixelated Spectacle Is All You Need By Corey Milne • September 12th, 2019 Domina wasn’t what Corey expected, but, hey, at least there’s wine to go with all that gore.
On Sincerity and Scheduling By Jeremy Signor • September 11th, 2019 Anime-inspired games that are built on scheduling like Fire Emblem: Three Houses and Persona appeal to queer people through agency and sheer earnestness.
The McMaster Files The Rose Colored Galaxy By Jason McMaster • September 10th, 2019 There are points when playing Rebel Galaxy Outlaw that Jason loses track of, not where he is, but when he is.