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Learning Tetris

By Diego Nicolás Argüello • December 11th, 2020

2019 was the year I started learning Tetris.

Collision Detection

On Videogames, Accessibility and the Winter From Hell

By Ben Sailer • December 10th, 2020

Videogames are more accessible than ever thanks to increased digitization. Facing what will be the harshest winter in a generation, this is a godsend that is easy to miss, but should not be taken for granted.

I Played It, Like, Twice...
A card from the Hellboy board game that reads "helpful skeletons"

The Agony of Adaptation: Hellboy and the Perils of Fandom (and Kickstarter)

By Orrin Grey • December 9th, 2020

For a while there, writing about Hellboy: The Board Game, about being a Hellboy fan, and what the franchise means to me as a creator, all felt too fraught.

Rookie of the Year

I’m Slowly Cracking Under the Weight of Tap Sports Baseball

By Matt Marrone • December 9th, 2020

Now I live in fear that my favorite player of all time will show up in a mystery box.

Palace of the Vampire Queen

By Stu Horvath and John McGuire • December 7th, 2020

Why would she have a garlic garden? We don’t know and the adventure never says, but there is one!

Another Look

Crowded Apocalypse

By Yussef Cole • December 7th, 2020

“A vibrant wasteland, a sparkling new way to experience a dull old formula.”

Immortals Fenyx Rising: Interview with Jeffrey Yohalem

By W.C. Hoag • December 4th, 2020

Ancient Greeks took their entertainment seriously—these people invented theatres, after all—and Greek dramas served to investigate the world they lived in and what it means to be human.

No Accounting for Taste

Leap of Faith

By Adam Boffa • December 4th, 2020

When game industry realism and creative ambition collide.

Exploits

2010 – 2019

By Stu Horvath • December 1st, 2020

Do not party like it’s 2019. Wear masks. Be socially distant. Stay home.

This Mortal Coyle

The Forest Spirit

By Deirdre Coyle • December 1st, 2020

“I would be grateful to see the forest come to life.”

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