Best of 2019 Best Games Architecture of 2019 By Justin Reeve • December 27th, 2019 The top ten games of 2019 from an architectural perspective.
Players Handbook By Stu Horvath and John McGuire • December 23rd, 2019 What revelations lurk behind the idol of Moloch, within the pages of the first edition Dungeons & Dragons Players Handbook?
Losing the Magic with Arena By Jeremy Signor • December 20th, 2019 In pushing so hard for a piece of the eSports pie, Magic Arena neglects the community that is the heart and soul of the game.
Feature Excerpt Undercurrent: Sea of Solitude’s Monsters Undermine a Mental Health Journey By Caitlin Galiz-Rowe • December 20th, 2019 The protagonist’s inner demons seem to get the least screen time for a game about monsters.
Feature Excerpt The Art of LARP By Sharang Biswas • December 20th, 2019 LARPing is as much about community and art as it is about roleplaying.
Letter From the Editor Unwinnable Monthly – December 2019 By Stu Horvath • December 17th, 2019 The end of the year is a time for reflection. A decade even more so.
Monster Manual By Stu Horvath and John McGuire • December 16th, 2019 Monsters! We peel back the cover of the original Dungeons & Dragons Monster Manual to see what’s biting. (Everything!)
Musings From Kamurocho, With Love By Blake Hester • December 13th, 2019 Halfway around the world, in a city he’s never been to before, Blake finds a place he knows as well as his home.
Pathologic 2 and the Anatomy of a Metaphor By Jeremy Signor • December 12th, 2019 Games can come to life where metaphor, mythology, and mechanics intertwine.
This Mortal Coyle Goth Stereotypes as Videogame Characters By Deirdre Coyle • December 12th, 2019 If you’ve never dabbled in goth subculture, you may not realize how many gothic sub-subcultures exist.