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Open World
A screenshot from Red Dead Redemption 2, where Arthur in his trademark black hat is firing a rifle in the distance while a lone lamp hangs overhead

Two Deaths

By Edward Smith • January 9th, 2023

What I see I guess in all this are microcosmic pictures, metaphors, illustrations of how goddamn unknowable everything seems nowadays.

Dungeons & Dragons Third Edition

By Stu Horvath and John McGuire • January 9th, 2023

The great revival? A natural progression? Or something in-between?

A screenshot from the trailer of Psychonauts, featuring the lead psychic investigator getting close with a brain in a room wallpapered with blueprints

Three Paths Towards Approaching Mental Illness in Videogames

By Kurt Grunsky • January 6th, 2023

These games differ greatly in their approaches, but each provides its own alternative to the more common portrayals and could be said to focus more on the broader theme of “living with mental illness.”

Cover images from the three big shooters of 2012, with Spec Ops Warrior on the left, Halo doing the superhero landing in the middle, and Nacho Varga pondering his two guns and a severed head on the right

2012: The Shooter’s Overlooked Apex

By Van Dennis • January 4th, 2023

While 2012 didn’t quite have one singular release that set the world on fire or dominated the discourse, it still stands out because of just how many gems it had that’ve aged incredibly well and continue to affect the medium and industry a decade later.

Here Be Monsters
The mogwai Gizmo, from the movie Gremlins, with an exaggeratedly sad frown on his face. He's furry with enormous ears and eyes, the definition of "weird but cute."

Going Gremlin Mode

By Emma Kostopolus • January 3rd, 2023

Cuteness and horror.

The Rust Monster (Remastered)

By Stu Horvath and John McGuire • January 2nd, 2023

A rerun! This week, we dial it back to November 18, 2019, and our episode on the Rust Monster.

Exploits Feature

Unpacking

By Krista McCay • January 2nd, 2023

Objects they keep, objects they part with…

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