Another Look Resource Extraction By Yussef Cole • May 4th, 2020 Why not have a game that recognizes that in order to have that perfect garden world, that communal utopia, you must endlessly fight and sacrifice for it?
Letter From the Editor Unwinnable Monthly – April 2020 By Stu Horvath • April 22nd, 2020 April’s issue is here, find out what’s inside!
This Mortal Coyle Rowan from Seers Isle By Deirdre Coyle • April 14th, 2020 This spectral figure makes an impression as a great storyteller long before she’s ever introduced.
The Fail Cycle A Gamer’s Guide to Weightlifting By Declan Taggart • April 14th, 2020 Weightlifting has the kind of level-up progression perfectly suited for someone with a compulsive dependence on videogames.
Collision Detection On GameStop and Contempt for Nostalgia By Ben Sailer • April 13th, 2020 Ben thinks way too hard about his strained relationship with a struggling videogame retailer and learns about Swiss mercenaries along the way.
Self-Insert RPF By Amanda Hudgins • April 13th, 2020 Bring Real Person Fanfiction onto The Graham Norton Show, cowards.
Rookie of the Year Bite Club Episode 1: Mangia Ninja! By Matt Marrone • April 12th, 2020 Matt begins a pilgrimage to the most bizarre restaurants the world has to offer.
Forms in Light Bizarre Brutalism By Justin Reeve • April 11th, 2020 In Control, developer Remedy takes the supernatural aspect of this architectural style and runs with it.
Here's the Thing I Hope the FFVII Remake Changes My Mind By Rob Rich • April 10th, 2020 Rob isn’t the biggest fan of Final Fantasy VII (to put it lightly) but he’s hoping that the upcoming remake will change that.
Musings Code Orange and the New Reality By Blake Hester • April 10th, 2020 Code Orange’s newest album feels like the group’s most cohesive product to date.