Noise Complaint Nu-Metal Might Be Good, Actually? By Ben Sailer • August 29th, 2023 Ben recalls a time he talked shit about a Korn cover band and is forced into several personal epiphanies.
Funeral Rites Inventing a World of Insectoid Wonders By Justin Reeve • August 25th, 2023 We delve into the mind of creator Eduardo Carabaño, exploring the history, philosophy, inspirations and design processes that carried Settlers of a Dead God from inception to publication.
Feature Story Spacemen & Dinosaurs By David Busboom • August 24th, 2023 Interplanetary explorers have been encountering dinosaurs or dinosaur-like creatures in fiction for more than a century.
Feature Excerpt Odes of the Boomershooter By Holly Boson • August 23rd, 2023 “If we’re entering an age of renewed zeal for nu-metal, I think Slayers X deserves to be mentioned within the first breaths of the conversation.”
Here's the Thing Enough With The “Alien” Comparisons By Rob Rich • August 16th, 2023 Most modern sci-fi horror movies that involve a monster (or monsters) wind up being compared to Alien, which Rob thinks is a load of bull.
Forms in Light Hidden Assumptions By Justin Reeve • August 15th, 2023 Cities: Skylines and Workers and Resources: Soviet Republic provide unique experiences in urban planning and resource management while representing completely different political economies.
Noah's Beat Box How I Learned to Stop Hating and Love Vanderpump Rules By Noah Springer • August 11th, 2023 “The Beat Box” is rebranding to “Noah’s Beat Box.”
Area of Effect Space in Space By Jay Castello • August 9th, 2023 Mars First Logistics being about delivery, moving through the open world becomes something very deliberate, rather than feeling like an accident with, at best, an improvised solution.
Rookie of the Year Off Switch By Matt Marrone • August 8th, 2023 We were all going on a fast. A screen fast. No iPads, no Nintendo, very limited television, for the next three weeks.
Interlinked Uprooting Time By Phoenix Simms • August 4th, 2023 Déraciné is an interesting rumination on what makes game narratives convincing, but it’s also a game that effectively communicates EcoGothic fears of being at the mercy of nature.