Call Me Snake – UW70/71 By Stu Horvath • November 20th, 2015 Stu Horvath fucking hates Metal Gear Solid.
Revving the Engine: Planet Alpha 31 By Stu Horvath • November 19th, 2015 Stu interviews Adrian Lazar, (mostly) sole developer of alien platformer Planet Alpha 31. Part of a series of profiles sponsored by Epic.
Game Over; Play Again? By Riley MacLeod • November 19th, 2015 “So yeah, sometimes I wanted to get drunk and play videogames. You can’t work all the time, no matter how fulfilling that work is.”
One Last Flight By Jason McMaster • November 19th, 2015 We configured and set up the rig and the copy of X-Plane I had purchased. Then we sat in that small room and I watched my dad fly.
Return to Call of Cthulhu – UW69 By Stu Horvath • November 13th, 2015 Stu is looking forward to driving his RPG players insane in Call of Cthulhu. Plus: We’re going MONTHLY!
Revving the Engine: Adrift By Stu Horvath • November 12th, 2015 Stu interviews Adam Orth, creator of the upcoming space “first person experience (FPX)” ADR1FT. Part of a series of profiles sponsored by Epic.
Super-Gat By Holly Green • November 12th, 2015 “Saint’s Row IV far surpasses the competition, emerging as the best execution of what we understand a superhero to be.” Holly Green on the best superhero game.
Holy Totalitarianism, Batman! By Matt Paprocki • November 12th, 2015 “Arkham Knight has no basis of morality, no balance. That’s the problem.” Matt Paprocki reveals the terror fighting terror, the Batman in Arkham Knight.
The Burnt Offering Content is the Opiate of the Masthead By Stu Horvath • November 6th, 2015 A website that chases advertising dollars with lists and re-writes is the same as a factory that pumps toxic waste into the ecosystem.
A Collection of Apocalypses: An Interview with Paul Tremblay By Stu Horvath • November 5th, 2015 “When horror is done well, I love the sense of awe, of holy-shit-what-is-that…” Stu talks with horror writer Paul Tremblay on his influences, past and future.