Unwinnable Monthly – November 2018 By Stu Horvath • November 15th, 2018 The new issue of Unwinnable Monthly is out! Read about inclusive cyberpunk, a history of Flash games and much, much more!
The McMaster Files RimWorld and the Iffy Prospect of Early Access By Jason McMaster • November 13th, 2018 RimWorld is one of the handful of games Jason considers to be the best of this decade, a game many people tried to create but failed – the Dwarf Fortress-like.
Checkpoint Wanderer By Corey Milne • November 12th, 2018 Corey Milne lives out his walking fantasies vicariously through videogames like Absolver.
Backlog Resolution State By Gavin Craig • November 9th, 2018 With most videogames having half-baked conclusions when they don’t continue on indefinitely, Gavin Craig asks: Can you even have a story without an ending?
Another Look The Snowman Gets the David Cage Treatment By Yussef Cole • November 8th, 2018 Paper-thin characterizations and women stripped of their power? Yep, sounds like a Cage game.
Rookie of the Year I’ve Joined the Blue Rose Task Force By Matt Marrone • November 7th, 2018 Matt Marrone has a Twin Peaks-related announcement to make.
Documentary Sunday The Bleeding Edge By Megan Condis • November 6th, 2018 The FDA has failed for decades in its duty to oversee medical technologies, with women disproportionately falling victim.
This Mortal Coyle Mira By Deirdre Coyle • November 5th, 2018 Donut County‘s Mira is The Best because of a) her punk aesthetic and b) her refusal to take any shit even as her world literally falls around her.
Feature Excerpt God of Shame By Kenneth Shepard • November 1st, 2018 Violence is a language with meaning in God of War, rather than the gratuitous thrill of the game’s predecessors. And this legacy is exactly what Kratos means to hide from his son.
Revving the Engine Ghost By Stu Horvath • October 30th, 2018 Unwinnable chats with Robert Wahby, lead project director of Sky Machine Studios, about their forthcoming game Ghost, a foray into stealth, Victoriana and revenge.