Revving the Engine Revoider: Chipping Away By Stu Horvath • July 13th, 2020 “We want to encourage playfulness and evoke a sense of childlike wonder and curiosity…”
Revving the Engine Endling: Extinction is Forever By Stu Horvath • June 10th, 2020 “It’s definitely not a Disney movie.”
Revving the Engine Omno: In Search of Awe By Stu Horvath • May 14th, 2020 Omno seemed to want to wander, to find adventure, to “be awed by the world around him.”
Revving the Engine A Juggler’s Tale: Pull the Strings By Stu Horvath • March 25th, 2020 “There is a traveling circus inside a puppet theater play inside a videogame – it’s always so hard to summarize this game in one short sentence.”
Revving the Engine Backbone: We’re All Animals By Stu Horvath • March 9th, 2020 What better way to examine the human condition than in a story about animals?
Revving the Engine Dead Static Drive: A Dark and Winding Road By Stu Horvath • February 5th, 2020 “I didn’t ever feel like I sought out horror so much as people brought it to me.”
The Kremer Museum By Stu Horvath • July 31st, 2019 Over the course of human history, the problem with paintings is that you have to go see them. With The Kremer Museum, a virtual reality art collection, that’s been changing.
Revving the Engine Jupiter & Mars By Stu Horvath • June 28th, 2019 James Mielke guides us through the post-human neon ocean of Jupiter & Mars.
Revving the Engine Hyper Jam By Stu Horvath • June 4th, 2019 Unwinnable talks to the folks behind the neon-soaked arena brawler Hyper Jam.
Revving the Engine The Path of Calydra By Stu Horvath • May 8th, 2019 Unwinnable chats with Marcio Vivas, owner and founder of FinalBoss, about the forthcoming kid adventure game The Path of Calydra.