Past Presence Anything By Emily Price • June 28th, 2022 A large part of being a good critic is being able to be sincere. And part of that sincerity is admitting that sometimes, you just like what you like.
Past Presence Cheap Machines By Emily Price • May 31st, 2022 Using speculative genres, games propose a horror that lies within debt and the meaningless work meant to assuage it: that rather than being a neat system with a clear path to success, it is instead an unresolvable problem.
As the Sea-Gull Flies By Emily Price • May 4th, 2022 The success of the Met in the last few months has inspired a new museum that has opened in our very own South Brooklyn: The Sea-Gull Gallery, a two-story establishment not five blocks from our offices.
Past Presence Die, Retrieve, Repeat, Succeed By Emily Price • March 29th, 2022 The Souls series – and in particular, Dark Souls 2 – rewards death in the same breath that it punishes you for it.
Past Presence Telling It Slant By Emily Price • February 25th, 2022 A rumination on the second season of How To with John Wilson and how sometimes the best way to talk about one thing is to focus on another.
Past Presence Unholy Aisles By Emily Price • January 27th, 2022 In a new column, Emily Price sets out to examine media objects’ relationships to time and loss.