Exploits Feature Culture vs. Canon By Gavin Craig and Elijah Beahm • April 2nd, 2019 A long running discussion about culture vs. canon between Gavin Craig and Elijah Beahm culminates in a thrilling head-to-head confrontation.
Backlog Whose Apocalypse? By Gavin Craig • April 2nd, 2019 While wandering through Far Cry: New Dawn’s unplausible dystopia, Gavin Craig sees it as just one ending in a cycle as old as time.
Red Box By Stu Horvath and John McGuire • April 1st, 2019 This week, we’re talking about the Dungeons & Dragons Basic Set, the iconic red box. We also chat about the Mixtape Massacre board game and the indie TTRPG distro/publisher Exalted Funeral.
Another Look Alone at the End of the World By Yussef Cole • April 1st, 2019 Why developers continue to make post-apocalyptic games is well studied. Yussef Cole instead examines why players like himself love returning to their ruined worlds.
The Sax Always Brings Me Back By Levi Rubeck • March 28th, 2019 Angel Du$t fooled the old fans by daring each to hate this laser-beam of everything they’ve ever worked towards.
Feature Excerpt Donut County and the Boisterous History of White Guilt By Jason Dafnis • March 26th, 2019 The quirky indie game makes a statement on gentrification, capitalism, and – in the raccoon BK’s character – the weaponization of racial guilt.
Feature Excerpt Replaying Deus Ex In An Age of Conspiracy Theorists By Mark Hill • March 26th, 2019 Nineteen years after its release, Deus Ex’s story reveals its age far more than its clunky graphics ever could.
The Beat Box Noteworthy Hip Hop – March 2019 By Noah Springer • March 26th, 2019 Fresh hip hop selections for March!
Let the Hero Speak By Levi Rubeck • March 21st, 2019 Fiction finds common ground by showing us the ubiquity of life’s specificities—I may not have lost my hometown, but I can relate to the loss of loved ones.
Feature Friday Nights in the Hostile Environment By Rob Haines • March 20th, 2019 British developer PanicBarn’s Not Tonight offers a Brexit-flavored critique of the past ten years of the hostile environment.