I Played It, Like, Twice... Rising Tension: The Odd and Appropriate Specificity of Resident Evil 2: The Board Game By Orrin Grey • May 13th, 2021 I decided it was high time for me to crack open my copy of Resident Evil 2: The Board Game and see how it stacked up against my memories of the real thing.
I Played It Like Twice Fearful Symmetry: Building the Best of All Possible Overworlds in Overboss By Orrin Grey • April 1st, 2021 In a world where plenty of board games at least claim to be playable with only one person it is, in my experience, rare to find one that actually plays well in solitaire mode.
I Played It, Like, Twice... Versus Mode – Arcadia Quest x Super Dungeon Explore By Orrin Grey • March 2nd, 2021 For the first installment of this periodic feature, we’ll be looking at Arcadia Quest and Super Dungeon Explore.
I Played It, Like, Twice… The Moorcock Connection: Sailors on the Seas of Warhammer Quest By Orrin Grey • February 2nd, 2021 I realized what Age of Sigmar really was: Games Workshop leaning hard into that Moorcockian strain of cosmic fantasy that had always been there.
I Played It, Like, Twice... Only Trust Your Fists: The Side-Scrolling Beat-‘em-Up Vibes of Streets of Steel By Orrin Grey • January 6th, 2021 When Streets of Steel is at its best, it is tapping into my fondness for these types of games in a way that makes for innovative tabletop play, rather than just nostalgia.
I Played It, Like, Twice... The Agony of Adaptation: Hellboy and the Perils of Fandom (and Kickstarter) By Orrin Grey • December 9th, 2020 For a while there, writing about Hellboy: The Board Game, about being a Hellboy fan, and what the franchise means to me as a creator, all felt too fraught.
I Played It, Like, Twice... Darkness of Unusual Size: The Sword-and-Sorcery Answer to Descent By Orrin Grey • November 27th, 2020 If Descent is what we’ve all come to expect from a modern high fantasy D&D-alike, then Massive Darkness is its lo-fi sword-and-sorcery equivalent.
I Played It, Like, Twice… Shadows on the Cave Wall: Finding Clues in Scooby-Doo: Betrayal at Mystery Mansion By Orrin Grey • October 9th, 2020 Scooby-Doo and Betrayal at House on the Hill are a match made in some kind of spooky heaven.
I Played It, Like, Twice… Lost in the Dark: Finding My Way to Descent During the Plague Times By Orrin Grey • September 3rd, 2020 “In a fit of COVID-induced mania and an effort to scratch that at-home D&D itch, I picked up not just Descent but several of the expansions.”
Open Up Shop: Finding a Killer Deal in Bargain Quest By Orrin Grey • August 20th, 2020 “Don’t be surprised if you get a little choked up when you can’t equip the young hero well enough for them to survive their run-in with the vampire queen.”