I Played It Like Twice…
A Question of Influence: Building Your Kingdom in Ni no Kuni II: The Board Game
In some ways, however, the simplicity of Ni no Kuni II: The Board Game is also part of its strength. It’s a game that’s easy to learn and quick to play. In a world full of overly complex titles packed with fiddly little tokens and pieces, it almost feels old-fashioned.
Wacky Hijinks: Similarities and Differences in Scooby-Doo: The Board Game
It is also ironic that, in many ways, Scooby-Doo: The Board Game feels less like Scooby-Doo and more like a board game than Betrayal at Mystery Mansion, which was already repurposing the mechanics of another game and yet managed, in so doing, to create an almost perfect evocation of a Scooby-Doo episode.
Fleeing Fast from Freaky Fiends: Finding Fun with Fearsome Floors
Indeed, Fearsome Floors is one of those European imports, hailing from eccentric German game designer Friedemann Friese, whose fixation on the color green and massive use of alliteration of the letter F can sometimes get lost in translation but certainly helps to set his games apart.