Friction Burns In Card Shark, The Devil Finds Work For Busy Hands By Ruth Cassidy • June 16th, 2022 The easiest mark is one distracted by believing they’re getting one over on someone else.
Friction Burns Conversation In The Ruins Of Interplanetary Capitalism By Ruth Cassidy • June 3rd, 2022 An interview with Gareth Damian Martin about Citizen Sleeper, and its bodies
Friction Burns NORCO Is A Connected Web Of Estrangement By Ruth Cassidy • May 12th, 2022 The desire for connection and rejection of it shapes the core family in a web, but it plays out across the story’s politics too.
Friction Burns In Disco Elysium, Cops Aren’t Community By Ruth Cassidy • April 14th, 2022 No matter how kindly or redemptively you play Harry, and for all Kim speaks to his belief that the RCM are doing good, Disco Elysium itself recognises that cops are not social care.
Friction Burns Weapon Degradation – Or Ephemeral Equipment? By Ruth Cassidy • March 4th, 2022 Does having the specific language to spot a mechanic – or a narrative trope – prime players and critics to see what they know, instead of what they’re experiencing?
Friction Burns Broccoli Dungeon By Ruth Cassidy • February 25th, 2022 I want to come to the defense of challenging art, but I’d found Boyfriend Dungeon to feel too safe.
Friction Burns For Commander Shepard, Ignorance Is Access By Ruth Cassidy • January 31st, 2022 Shepard’s xenophobia and its invisibility are both tools to give players what they want: as much access to the game’s world as possible, without the social cost.