Friction Burns Against the Storm, Against Randomness, Against the Inevitable By Ruth Cassidy • November 29th, 2022 An exploration of the tensions you play with, vs the tensions the game’s text shows you. It isn’t enough to survive against all odds – for the purpose of your task list, that’s simply assumed.
Friction Burns Finding The On-Ramp To Route Zero By Ruth Cassidy • September 26th, 2022 Kentucky Route Zero carries its own ghosts of its critical legacy. How do I get past that?
Friction Burns I Was A Teenage Exocolonist: Let’s Do The Time Warp Again(?) By Ruth Cassidy • September 14th, 2022 Consequences matter when you decide, but sometimes death is useful.
Friction Burns There’s Two Sides To The Story in Signs of the Sojourner By Ruth Cassidy • August 29th, 2022 There’s a truth at its heart of Signs of the Sojourner’s conversational card games: you cannot prepare the perfect conversation.
Friction Burns Wholesome Games, and the Context Collapse of Branding Culture By Ruth Cassidy • August 10th, 2022 Whether they meant to or not, Wholesome Games have staked unique ground, so their choices invite criticism about what is and is not included.
Friction Burns Shifting Tides and Dynamics in Queer Man Peering Into A Rock Pool.Jpg By Ruth Cassidy • July 29th, 2022 Like the changing tides, and the pitching skies, the perspective in Queer Man Peering Into A Rock Pool.jpg shifts.
Friction Burns Life Is Strange: Artificial Colors By Ruth Cassidy • July 13th, 2022 Characters’ quirks and quips are endearing, but they never feel like more than the LARP versions of themselves: there to give information or resources, or be acted upon.