Polishing Up the Ol’ Dragonlance By Levi Rubeck • March 21st, 2018 The War of Souls continues the Dragonlance series’ penchant for a willingness to let its characters fail—to be broken down completely while chasing meaningless power, given the chance for redemption, and convincing the reader when they stand or fall.
Hot Snakes Carves the Surf By Levi Rubeck • March 7th, 2018 Rick Froberg still hollers in the key of vinegar.
Cascading through the Mud with Coalesce and Meatwound By Levi Rubeck • February 28th, 2018 It was orchestrated chaos that kept even the die-hard karate kids in the pit at bay, which is no small feat.
Your Spoony Speedrunner By Levi Rubeck • February 21st, 2018 To watch Final Fantasy IV get flayed so fluently, with a mind-boggling grace not unlike a stolen car getting stripped for parts in seconds…
The Dioramic Ambiance of Overland By Levi Rubeck • February 14th, 2018 It’s very Hemingway-ian in it’s simplicity, which fits the Overland modus operandi so far: by doing less they’re planting the seeds for player generation of the narrative, tending their own stories of failure and maybe success, eventually.
The Sweet Illogic of Cultist Simulator By Levi Rubeck • February 8th, 2018 The body withers, decays, and rots with whatever insight you thought you’d gained back into the earth. Until you start a new game, echoing a past barely remembered.
Getting Tight with my Bros from Insomnia By Levi Rubeck • January 31st, 2018 Eventually we meandered on separate paths, and while I still keep in contact with a couple, most have drifted away or explicitly cut themselves off from their teenage buddies, going incognito and evaporating out into the world.
Blaming the Unchecked Algorithm By Levi Rubeck • January 25th, 2018 Nihei synthesizes the aesthetics of precision manufacturing with a cellular improvisation, crafting the humans and the silicon life out of the same inky molecules.
The Tentacled Spirit of Yharnam, in Card Stock By Levi Rubeck • January 16th, 2018 The pitch void and tentacled spirit of Yharnam has come to your table, in a much more accessible package of thick board stock and gory ink, as Bloodborne: The Card Game.
Eat the Rich and Dance By Levi Rubeck • January 9th, 2018 What better way to roll out 2018 than immediately accounting for what one may have missed in 2017.