The Boxes and Paraphernalia of Captain Spirit By Khee Hoon Chan • August 16th, 2018 Objects carry with them an innately human connection; but in Captain Spirit, what’s left behind when these items are taken away also conjures an achingly compelling narrative.
No Accounting For Taste The (Sort Of, But Not Really) Radical Politics of Infinity War By Adam Boffa • July 16th, 2018 To see the radical message in Avengers: Infinity War, all we have to do is ignore everything about it.
The Heavy Pour Our Town By Sara Clemens • July 13th, 2018 Nothing says summer like mystery, and the point-and-click adventure Unforseen incidents stirs up half-remembered recollections of murder cases and childhood towns.
Feature Excerpt Remembering Doom on SNES By Ben Sailer • July 12th, 2018 Doom for the Super Nintendo was an incredible feat of technical trickery. It’s also my favorite game of all time that I never want to play again.
Ill Considered’s Sublime Echolocation By Levi Rubeck • July 12th, 2018 I watched Lost Highway alone at midnight, on a sweltering Northern California summer evening, and when it was finally over I only really retained two thoughts.
The Mathematical Brilliance of WarioWare By Khee Hoon Chan • July 4th, 2018 The annals of math rock is a motley of multifarious influences, from the understated sounds of minimal music to the aggressive intensity of post-hardcore.
Gingy's Corner Where Are the Disabilities in Visual Novels? By Gingy Gibson • June 29th, 2018 Nearly seven years after its release, Katawa Shoujo is still the most prominent visual novel with disabled characters. That’s not a good thing.
The Burnt Offering False Memory By Stu Horvath • May 14th, 2018 Whats the French phrase for the feeling you get when you watch a classic movie you’re sure you’ve already seen only to find you never have? In English, it’s probably “disorienting embarrassment.”
Documentary Sunday AlphaGo By Megan Condis • April 10th, 2018 What if artificial intelligence reveals a different way for us to be human?
Here's the Thing Monster Hunter and the Mainstream By Rob Rich • April 9th, 2018 Monster Hunter: World is a prime example of how a series can change itself to appeal to a mainstream audience without forsaking long time fans.