Gaming in the Raw: CrimeCraft Episode 1

In the latest Massive article, I spewed my impressions of the shooter MMO CrimeCraft: Bleedout. While my feelings on the game were decidedly mixed, there’s no denying that enjoyment can be found while running around wasting people while wearing high heels and short shorts. Gaming in the Raw captures my initial reactions to playing a game I know nothing about and in this episode I’m really out of my element. Check out my mad sharpshooter skillz (read noob) as I try to scrape out a meager existence in the brutal streets of Sunrise City. 

Tritton AX 720s Are Too Good for Bad Games

Given the rapid expansion of technology applied to gaming headsets and stereo equipment in general, one might assume that most game developers in this day and age would have a vested interest in producing the highest quality soundscapes possible. But slap on a pair of Tritton AX 720s and you’ll soon discover deep flaws in sound design that the puny speakers in your flatscreen could never highlight. Although, I guess that also depends on the game at hand.

Nicholas Courtney 1929-2011

Unwinnable is sad to hear Nicholas Courtney, Brigadier Alistair Gordon Lethbridge-Stewart on Doctor Who, has died at the age of 81. Mr. Courtney was born in Egypt, the son of a British diplomat.  He  studied at Webber Douglas School of Singing and Dramatic Art and first appeared on Doctor Who during the 1965 serial The Daleks’ Master Plan (not as the Brigadier, but as Space Security Agent Bret Vyon). He would win the hearts of Who fans in 1968 as the Brigadier in the serial Web of Fear (though he held the rank of Colonel at the time). The Brigadier

Massive: CrimeCraft Doesn’t Pay

“We got exactly what we deserved. We hooked everything up to a dying mule.  Built a world economy on an obsolete fuel source we knew wouldn’t last. It all came crashing down around our heads faster than any of us could react. That was 10 years ago. You can either be a victim or you can fight back.” CrimeCraft (CC) is an MMO that is described by its developers (Vogster Entertainment) as a persistent world next-gen shooter or “PWNS.” It was released in August of 2010 to spotty reviews and has, despite the odds, managed to survive among throngs of