Cardboard for One: Embracing the Solo Game By Sam Desatoff • October 26th, 2017 Board games are a group activity, something that friends and family can use as a tool for bonding. At least traditionally.
Last Week’s Comics 10/25/2017 By Ian Gonzales, Sal Lucci, Michael Edwards and Sara Clemens • October 25th, 2017 Team Unwinnable shares their thoughts on the latest issues of Sherlock Frankenstein and the Legion of Evil, Swordquest and Elf Quest: The Final Quest.
Play A Hat in Time, If Only for Old Times’ Sake By Khee Hoon Chan • October 24th, 2017 3D platformers—those evocative of ‘90s-era fan favorites like Banko-Kazooie, Super Mario 64 and Crash Bandicoot—are definitely making a comeback.
Giallology On The Case of the Bloody Iris By Astrid Budgor • October 23rd, 2017 “Some maniacs pass themselves off as normal. It happens.”
Little Red Lie is an Unflinching Look at Capitalism’s Failings By David Shimomura • October 23rd, 2017 The value of Little Red Lie is in how it defies the conventions of game and play.
Gingy's Corner October Spookfest: Saya no Uta By Gingy Gibson • October 20th, 2017 Saya no Uta (or Song of Saya) is a horror/romance visual novel that may easily be one of the most twisted stories I’ve ever read in my life.
Vidar Is a Reminder About the Finitude of Time By Khee Hoon Chan • October 19th, 2017 Modern roleplaying games (RPGs) can be cliché, with some aping the conventions of older games that influenced them.
Cuphead’s Difficulty Undermines its Aesthetic By Sam Desatoff • October 19th, 2017 Cuphead is a game that very much wants you to look at it. Studio HDMR has hand-crafted an absolutely gorgeous adventure that is like nothing else in the gaming landscape.
Last Week’s Comics 10/18/2017 By Ian Gonzales, Sara Clemens and Sal Lucci • October 18th, 2017 Team Unwinnable shares their thoughts on Fighting American # 1, The Wicked + The Divine # 32 and Black Hammer # 13.
Tables for Days By Levi Rubeck • October 17th, 2017 The internet is the cow’s stomach, all us users the swirling sea of bacteria and acids breaking down and reconstituting the itinerant parts of language