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Revving the Engine: Adrift

By Stu Horvath • November 12th, 2015

Stu interviews Adam Orth, creator of the upcoming space “first person experience (FPX)” ADR1FT. Part of a series of profiles sponsored by Epic.

Not Everything is For Me, and That’s Okay

By Tim Mulkerin • November 11th, 2015

Does rage boil up inside you when you hear about yet another game being “remastered”? There’s a good reason for it, just take a deep breath.

A Collection of Apocalypses: An Interview with Paul Tremblay

By Stu Horvath • November 5th, 2015

“When horror is done well, I love the sense of awe, of holy-shit-what-is-that…” Stu talks with horror writer Paul Tremblay on his influences, past and future.

Revving the Engine: Quest-Based Learning

By Stu Horvath • October 15th, 2015

Stu interviews Dr. Cynthia Marcello, professor at SUNY Sullivan using quest based learning to teach Unreal Engine 4. Part of a series of profiles sponsored by Epic.

Letters from the Rapture

By Reid McCarter and Jed Pressgrove • September 29th, 2015

“Do you think the failure to engage with Rapture as a work regarding spirituality is borne of fear? Or intellectual laziness?”

Thoughts on the Internet’s Teen Angst

By David Wolinsky • August 27th, 2015

“‘You shouldn’t even exist’ is the new ‘you misplaced a comma.'” David Wolinsky on critique in the age of Twitter.

A Season in Hell

By Luke Pullen • July 30th, 2015

“Toronto is the Platonic ideal of a city”. Luke Pullen escapes the Toronto winter with transgression in The Elder Scrolls.

The Unseen – A Guide to Recent Lesser-Known Horror Films

By Stu Horvath • February 10th, 2015

Stu Horvath recommends a comprehensive list of nearly 80 excellent horror movies you’ve never heard of.

My Games of the Year

By Cara Ellison • December 31st, 2012

A TL;DR History in Hypertext

Changing The Game

By Chris Dahlen • September 7th, 2012

Chris Dahlen shows his son the fun in freeform design.

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