Mass Dejection By Brian Taylor • March 13th, 2012 Unhappy Mass Effect 3 fans have started a petition to have the ending of the game changed. Brian Taylor wonders why.
Ride ’em Till They Break By Gus Mastrapa • March 2nd, 2012 Gus Mastrapa finds a connection between HBO’s Luck and our ruthlessness as gamers.
Halo, Southpaw and the Left Hand Path By Gus Mastrapa • February 24th, 2012 Gus Mastrapa draws a tenuous line between left-handed controls for videogames and the Church of Satan. Will you follow him down that path?
The IGF is Just Fine – You’re the Problem By Jenn Frank • February 23rd, 2012 Jenn Frank takes issue with recent criticism of the IGF and explains why you shouldn’t fight the people who love you. Hint: it’s because they love you.
Story Does Matter By Gus Mastrapa • February 17th, 2012 Gus Mastrapa wants his videogames to have stories – otherwise, they’d be like movies without a soundtrack.
The Past By Brian Taylor • February 14th, 2012 On the eve of his 30th birthday, Brian Taylor muses on adolescence, consequence and childishness in videogames.
Death on its Own Terms By Steve Haske • January 31st, 2012 Steve Haske battles Dark Souls and the flu…and finds defeat.
Playing God: On Death, Motherhood and ‘Creatures’ By Jenn Frank • January 27th, 2012 Jenn Frank ruminates on death, motherhood and Mindscape’s game, Creatures.
Coming Down in the Bear Chair By Gus Mastrapa • January 27th, 2012 Gus Mastrapa revisits his raver days of drugs, videogames and death – and the blinders that got him through.
Mourning the Non-Existent By Stu Horvath • January 27th, 2012 Ezio Auditore is dead. Why is that so upsetting? Stu Horvath turns to Umberto Eco for answers.