Revving the Engine Raji: An Ancient Epic By Stu Horvath • January 29th, 2019 Unwinnable chats with the team behind Raji: An Ancient Epic, an action adventure game that draws from Indian and Balinese mythology.
State of the F*cking Art: Albert Pyun’s Nemesis on Blu-ray By Orrin Grey • January 18th, 2019 Nemesis epitomizes one of the ’90s weirdest subgenres: kickboxing cyborg movies.
Backlog What Was the Question? And Why Do You Ask? By Gavin Craig • January 15th, 2019 The most complicated question in Mass Effect: do geth units have souls?
Feature Excerpt Go to Jail: The Complicated World of Pirated Board Games By Ryan Cooper • January 7th, 2019 Tabletop Simulator lets board game fans recreate their favorite games and craft a globalized shared space. . . even if that means breaking a few laws to do so.
Exploits Feature The Importance of Preservation By Khee Hoon Chan • January 3rd, 2019 The preservation of videogames’ short, albeit eventful, history is fraught with challenges, its very value undermined by the industry’s biggest companies
The Weird World of Neon Genesis Evangelion Spinoffs By Malindy Hetfeld • December 17th, 2018 Neon Genesis Evangelion stands out as a series that used spinoffs to open up some more opportunities to market something, anything to fans, while potentially hurting the source material in the process.
Cancer, OCD, Spider-Man & Me By Blake Hester • December 12th, 2018 Sometimes you just need a fucking break. Sometimes you don’t need to be challenged, sometimes you just need to drown out all the noise.
Of Giallo and Gore: A Review By Orrin Grey • December 7th, 2018 Orrin Grey talks Torso and The Wizard of Gore and what the unlikely pair of ’70s horror movies have in common.
Fantastic Beasts 2 the Crime of Cinema By Amanda Hudgins • December 3rd, 2018 There are no circumstances in which you should see this movie.
Feature Excerpt Crack the Network: It’s Called Cyberpunk Not Cybersecurity By Liam Conlon • November 23rd, 2018 While disappointed by Cyberpunk 2077’s announcement to exclude a non-binary option, Conlon thinks it’s necessary to desire more than small kernels of representation.