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Godzilla is Political

By Haru Nicol • May 6th, 2019

It’s impossible to untangle Godzilla from the nuclear anxieties that lead to the kaiju’s creation.

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Hints of Depth in Pikuniku’s Flat World

By Jon Bailes • May 6th, 2019

While Pikuniku’s narrative mostly sticks to the shallow end, it offers neat observations about the distractions of consumerism

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Donut County and the Boisterous History of White Guilt

By Jason Dafnis • March 26th, 2019

The quirky indie game makes a statement on gentrification, capitalism, and – in the raccoon BK’s character – the weaponization of racial guilt.

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Replaying Deus Ex In An Age of Conspiracy Theorists

By Mark Hill • March 26th, 2019

Nineteen years after its release, Deus Ex’s story reveals its age far more than its clunky graphics ever could.

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Mirror's Edge

A Legacy of Movement

By Khee Hoon Chan • March 1st, 2019

Doom may have defined the first-person shooter, but Mirror’s Edge made it flow.

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Representing Disabilities: An Evolution in Gaming

By Quin Callahan • March 1st, 2019

We’re finally seeing more people with disabilities in games, but casual representation still pales in comparison to those defined by tragic backstories.

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Friday Nights in the Hostile Environment

By Rob Haines • January 28th, 2019

British developer PanicBarn’s Not Tonight offers a Brexit-flavored critique of the past ten years of the hostile environment.

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