The Japan Issue – Variation Recap By Team Unwinnable • February 22nd, 2016 Horror author Livia Llewellyn, Rocket League, Mad Max: Fury Road, Hitman: Agent 47 and Hypercharge – all in this Unwinnable Monthly.
The Japan Issue – Thoughts Recap By Team Unwinnable • February 22nd, 2016 Our regular columnists remains as eclectic as ever in the February issue, covering everything from The Muppets to the 2016 presidential campaign trail.
The Japan Issue – Theme Recap By Team Unwinnable • February 22nd, 2016 7 stories centered on Japan, its culture, its effect on the world and its effect on the writers themselves.
Women Abroad – Theme Recap By Harry Rabinowitz, Cara Ellison, Dina Abou Karam, Hazel Monforton, Vikka Perez-Puelles, Krista Grothoff and Elaine Reynolds • February 2nd, 2016 Six women share their experiences of living and working far from home.
I Love Leia By AJ Moser • December 21st, 2015 “The princess was my first real encounter with a strong female character. She was a diplomat, a rebel, a leader and an all around hero.”
I Love Chewbacca By Evan Hauled Gedhill • December 21st, 2015 “I love Chewie the individual as I love Chewie, in the abstract, as a symbol of acceptance far greater than any human seems able to achieve.”
What a Difference a Decade Makes By Rob Rich • December 18th, 2015 “I never in my wildest dreams expected the world of Transformers toys to end up like this.” After 10 years, Rob Rich delves back into Transformer toys.
Why Verdun Matters By Paul Schumann • December 10th, 2015 “Verdun proposes that an authentic squad-based shooter experience isn’t four players with submachine guns charging the enemy, hopping all over the place.”
Mankind Divided, as is Science Fiction By Josh Griffiths • December 10th, 2015 “It isn’t just that the creators behind these science fiction stories don’t add diverse characters, it’s that there’s a large fan base that are actively hostile to diversity.”
Game Over; Play Again? By Riley MacLeod • November 19th, 2015 “So yeah, sometimes I wanted to get drunk and play videogames. You can’t work all the time, no matter how fulfilling that work is.”