Feature Excerpt Remembering Doom on SNES By Ben Sailer • July 12th, 2018 Doom for the Super Nintendo was an incredible feat of technical trickery. It’s also my favorite game of all time that I never want to play again.
Feature Excerpt Gorogoa and the Power of the Frame By Rachel Watts • July 2nd, 2018 An exploration into how the beautifully crafted puzzle game Gorogoa uses the power of framing and panel composition to create a unique puzzle mechanic and an immersive storytelling technique.
Feature Excerpt The Mass Effect Issue: At All Costs By David Shimomura • June 6th, 2018 Humanity never needed Cerberus.
Another Look The Mass Effect Issue: Artificial Immortality By Yussef Cole • June 6th, 2018 Mass Effect makes us question our preconceived notions about artificial intelligence.
Feature Excerpt The Origins of Assassin’s Creed By Yussef Cole • April 20th, 2018 Yussef Cole explores the complex relationship between Assassin’s Creed: Origins, Egypt and blackness.
Excerpt The Games of Appalachia By Dylan Bishop • April 11th, 2018 If game development can flourish in the foothills of West Virginia, it can also crop up in a small town near you.
Excerpt The Man of Many Ways By Kate Gray • March 21st, 2018 Was it Mario who blinded the cyclops or Odysseus? I forget.
Feature Excerpt Observer’s Videogame Aesthetic By Edward Smith • February 26th, 2018 It is not discursive or a broad parable; Observer’s themes are emotional and less tangible.
Feature Excerpt Peaks and Valleys in Observer By Reid McCarter • February 22nd, 2018 Reid McCarter explores a cyberpunk landscape made of emotions and memories.
Feature Excerpt Social Media Life Crisis By Denis Farr • January 30th, 2018 On social media, videogames and the Self.