Feature Excerpt Watching Myself Die By Phillip Russell • September 22nd, 2020 On Blackness in The Last of Us
Feature Excerpt Four Brief Discussions of Cultist Simulator and Planescape: Torment By Violet Adele Bloch • September 22nd, 2020 A sketch.
Feature Excerpt Talkin’ ‘Bout Bugsnax By Melissa King • August 28th, 2020 A look at how Kero Kero Bonito came up with gaming’s happiest bop of the summer.
Feature Excerpt The Relatable Dystopia By Mark Hill • August 28th, 2020 Mirror’s Edge is one of the few franchises to acknowledge that every dystopia is someone’s utopia.
Feature Excerpt Your Choices Matter: The Real Power Fantasy By Ruth Cassidy • August 28th, 2020 An interview with the co-narrative leads on Pillars of Eternity II: Deadfire about subverting that power fantasy of the Chosen One.
Feature Excerpt Maternal Legacies By Emma Kostopolus • July 30th, 2020 Death Stranding doesn’t erase motherhood: it is, in several important ways, defined by it.
Feature Excerpt Being Alone By Alma Roda-Gil • July 30th, 2020 When talking about the problems with Firewatch’s ending, general consensus is that it invalidates the events of the game – but that’s looking at it backward.
Feature Excerpt Digital Phantasmagoria By Phantom • July 6th, 2020 On the art of DataErase – glitch witch, anime porn historian and DIP switch devil.
Feature Excerpt Still Fallen: The Delicious, Open World Mystique of Fallen London By Khee Hoon Chan • June 5th, 2020 Failbetter Games’ impeccable prose has kept this browser game alive for a decade now.
Feature Excerpt Everyone’s Already in Jail: Astral Chain, Freedom Wars, and Social Control By Don Everhart • June 5th, 2020 While the main characters in one game are police and in the other they are prisoners, there isn’t much difference in the rhythms of their lives.