Exploits Feature Biking the Beat By Autumn Wright • February 1st, 2023 “After biking some 2,000 miles in the city last year, my memories of my new home are tied to rides and their soundtracks.”
Mind Palaces Athletic Feats of Narrative By Maddi Chilton • January 31st, 2023 Experiencing a story as it happens, one where an ending hasn’t been decided – that is what gives sports their fun and their nerve.
Cairn By Stu Horvath and John McGuire • January 30th, 2023 Part two of our series on ultra-light RPGs, this one mashes up Into the Odd and Knave!
Here Be Monsters Can Scorn Get Out From Under the Cosmic Horror Legacy? By Emma Kostopolus • January 27th, 2023 Scorn and other sci-fi horror games like it rely almost entirely on the horror of the unknown – the unknowable, the inconceivable, and the, well, alien.
Past Presence Recursion By Emily Price • January 26th, 2023 Over the break, I started playing Dwarf Fortress, a game about avoiding the recurring, inevitable spiral of collapse for as long as you can.
Run It Back 1966 By Oluwatayo Adewole • January 25th, 2023 Freedom is one of those fundamental and recurring items in how we think about the world we live in and our place in it. There are few times where this was clearer than in 1966.
The Beat Box Noteworthy Hip Hop – January 2023 By Noah Springer • January 24th, 2023 A little wrap-up of potential classics Noah overlooked last year.
Feature Excerpt Hideo Kojima Hates You By Emma Kostopolus • January 23rd, 2023 A study in difficulty scaling.
Into the Odd By Stu Horvath and John McGuire • January 23rd, 2023 Ultra-lite RPGs in the vein of D&D, part one of three!
Feature Excerpt Time Loop of Trauma By Alma Roda-Gil • January 20th, 2023 There is no catharsis to be had at the end of Returnal’s time loop. It becomes clear, as the player finishes the story, that it will keep going.