Pardon Our Lateness By James Fudge and Stu Horvath • July 1st, 2016 July 1 is a perfect time to release the June issue of Unwinnable Monthly.
Battlefield 1 Ain’t Much of a WWI Game By Matt Sayer • June 16th, 2016 Why bother setting your game in WWI when it’ll play like any other time? Is dying of infected trench foot THAT much fun?
Last Week’s Comics 6/15/2016 By Ian Gonzales, Sara Clemens and David Shimomura • June 15th, 2016 Team Unwinnable shares their thoughts on The Wicked + The Divine # 20, Injection # 10 and Action Comics # 957.
Hack the Planet: Mainlining Demo By Megan Condis • June 7th, 2016 Wouldn’t it be great if Hollywood was right, and hacking was actually just rollerblading and drinking soda all day?
Food Issue – Thoughts Recap Part 1 of 3 By Stu Horvath, Matt Marrone and Gavin Craig • June 6th, 2016 Let’s take a look at some defining childhood moments, drinking the day away at a children’s park and not finishing what you start. Those are three separate stories, by the way.
Food Issue – Thoughts Recap Part 2 of 3 By Andrea Ayres, AJ Moser and Rob Rich • June 6th, 2016 Just how do we eat our games, train attack owls and get so bored with Dark Souls II? Unwinnable has all the answers.
Food Issue – Thoughts Recap Part 3 of 3 By Corey Milne, Adam Boffa, Mitchell Bowman and Richard Clark • June 6th, 2016 It’s time to explore, rock the hell out, chomp down a raw steak, then take a much needed break at a checkpoint.
Endings Won’t Be Remembered By Matt Sayer • June 1st, 2016 More hours doesn’t mean more value when nobody sees endings anymore.
Last Week’s Comics 6/1/2016 By Ian Gonzales, Sal Lucci and Michael Edwards • June 1st, 2016 Team Unwinnable shares their thoughts on Heartthrob # 2, Lobster Johnson: Metal Monsters Of Midtown #1 and DC Universe: Rebirth # 1.
Food Issue – Variation Recap By Team Unwinnable • May 26th, 2016 Let’s change gears with the Variation section of Unwinnable Monthly #79. We’ve got butts, IndieCade and serial killers.