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Author: Orrin Grey

I Played It, Like, Twice...
Box art for the board game 13 Dead End Drive, featuring cartoon depictions of a sour old man as the butler and a shifty-eyed maid, as well as a swinging chandelier over a nervous chef, a bumbling tennis nephew, spooked librarian, worried psychic, and other money-hungry family folks

A Dark and Stormy Night: The Old Dark House Vibes of 13 Dead End Drive

By Orrin Grey • May 2nd, 2023

The traps are pretty much the game’s whole gimmick but, ironically, you don’t need any of them to play.

I Played It, Like, Twice...
Crop from the box cover for Legend of Drizzt the Adventure Series Board Game, with an angry Drizzt with long hair and fur mantle and flowing cape as he slices through some enemies with his trademark scimitars and his black panther companion and best friend growling in the background

A Maze of Twisty Little Passages, All Alike: Navigating the D&D Adventure System Board Games

By Orrin Grey • April 4th, 2023

Anyone who has been following along here for very long knows that dungeon tiles are one of my very favorite parts of any dungeon crawl game, and the ones for the various D&D Adventure System games have their distinctive pluses.

A screenshot from the trailer for Black Sunday (1977), featuring a split shot with two closeups of some very tense looking agents

Bombs Bursting in Air: The Other Black Sunday (1977)

By Orrin Grey • March 15th, 2023

The movie’s producer, Robert Evans, quotes Henry Kissinger in telling him, “You can’t make it a political picture. You can’t take sides. You can’t make it anti or pro anyone.” How much they succeeded or failed at that is up for debate.

I Played It, Like, Twice...
A crop of the cover of the box for Flamecraft, Where a young witch in a pointy hat is watching as a server uses a small dragon to flambe her creme brule, with shelves of pastries behind them, a couple of dragon minis from the game in the corner and the logo splashed across the bottom

Keeping the Flame: Flamecraft and the Pleasing Complexity of Resource Management

By Orrin Grey • March 8th, 2023

Naturally, that’s a bit like judging a book by its cover but, as I have discussed before, the look and feel of a game is actually every bit as important as how it plays.

A poster for Santo contra Cerebro del Mal, with the white-masked Lucador on the left with a machine gun facing off against a black-masked wrestler and another scene of a man in a suit punching another man

For the Good of All Mankind: The Two Earliest Films Starring the Silver Masked Man

By Orrin Grey • March 2nd, 2023

The state of these pictures can be attributed to the fact that they were the first of their kind, filmed simultaneously, on a shoestring budget and in quite a hurry.

I Played It, Like, Twice...
The cover of the rules PDF for World of Warcraft: The Board Game, featuring the sharp and stylized text of the title over a small portion of an old map

A Whole New World of Warcraft: The Board Game

By Orrin Grey • February 14th, 2023

Innumerable brightly-colored miniatures and a cartographic board making it all seem reminiscent of a fantasy game of Risk.

The title card for Invaders for Mars, featuring the text of the title over some planets and stars

Dreams & Nightmares: Invaders from Mars (1953) Painstakingly Restored on 4K

By Orrin Grey • January 26th, 2023

Ignite Films has planted their flag as a company to watch for what their own logline calls “classics for the future.”

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