Unwinnable

             

Unwinnable MonthlyExploitsGames MoviesTVMusic|Store|Subscribe

Author: Matt Sayer

The Prettiest Nightmare

By Matt Sayer • February 17th, 2017

Unspeakable horrors await you as you road trip across the unsettling beauty of small-town America.

Why I’m Okay With Never Winning

By Matt Sayer • February 7th, 2017

Enter the Gungeon is the most-played game I’ve never beaten, and I’m a-okay with that.

Read Only Memories Made An Ass Of My Assumptions

By Matt Sayer • January 31st, 2017

“Identity is as much about recognition as it is appearance. If we want others to see us for who we want to be, we need to see them for who they want to be, too.”

Ratchet and Clank’s Weapon System Is Still The Best In The Game

By Matt Sayer • January 24th, 2017

“More games need to take inspiration from Ratchet and Clank‘s brilliant weapon upgrade system.”

This War of Mine Needs A Lesson In Depression

By Matt Sayer • January 17th, 2017

This War of Mine can be a depressing game, but the way it handles depression leaves a lot to be desired.

Pokémon Is Trapped In An Identity Crisis

By Matt Sayer • January 10th, 2017

Now more than ever, the Pokémon games can’t decide what they are. Are Pokémon weapons, or are they our friends?

The Uncharted 4 Photo Mode is Pokemon Snap for the Next Generation

By Matt Sayer • January 3rd, 2017

Forget the shooting, looting, and pirate-bootying, Uncharted 4 is a game made for happy snaps.

More Than A Beautiful Mind: Autism In Watch Dogs 2

By Matt Sayer • December 21st, 2016

Autism isn’t as black and white as movies and TV make it seem. In Watch Dogs 2, the diverse and nuanced condition receives the respect it deserves.

Are Games Really Better With Friends?

By Matt Sayer • December 13th, 2016

Watching a bad movie with good friends can be a blast, but it doesn’t make the movie any less awful. Shouldn’t the same rule apply to games?

Watch Dogs 2: It’s Just a Game, Right?

By Matt Sayer • December 6th, 2016

Watch Dogs 2 has an identity crisis. One part game, one part warning for the future, it sends a confused message that suffers for its interactivity.

  • « Previous
  • 1
  • 2
  • 3
  • 4
  • …
  • 6
  • Next »
Video Games - Comics - Sci-Fi - Pulp

© Unwinnable, LLC.

All content is owned by Unwinnable and the fine folks who contribute to it, so just back up off it Mr. Sticky Fingers. Support criticism with your clicks, quality publications with your bucks and always tip your bartender.

  • About
  • Staff
  • Advertise
  • Submissions
  • Privacy