Are Twitch Streamers Entertainers, Or Advertisers? By Matt Sayer • March 7th, 2017 With Twitch paying streamers to sell games, it’s going to be more difficult than ever to separate genuine praise from paid promotion.
The Questions That Keep Me Up At Night By Matt Sayer • February 28th, 2017 Criticizing a game’s themes and morals is important, but in these bleak times, escapism can be just as invaluable.
Steamworld Heist and the Goldilocks Difficulty By Matt Sayer • February 21st, 2017 ‘Difficult’ shouldn’t mean massive enemy HP bars and single-hit deaths. As Steamworld Heist shows, a good challenge should be about skill, not stubborn persistence.
The Prettiest Nightmare By Matt Sayer • February 17th, 2017 Unspeakable horrors await you as you road trip across the unsettling beauty of small-town America.
Why I’m Okay With Never Winning By Matt Sayer • February 7th, 2017 Enter the Gungeon is the most-played game I’ve never beaten, and I’m a-okay with that.
Read Only Memories Made An Ass Of My Assumptions By Matt Sayer • January 31st, 2017 “Identity is as much about recognition as it is appearance. If we want others to see us for who we want to be, we need to see them for who they want to be, too.”
Ratchet and Clank’s Weapon System Is Still The Best In The Game By Matt Sayer • January 24th, 2017 “More games need to take inspiration from Ratchet and Clank‘s brilliant weapon upgrade system.”