“You Just Have To Start!” An Interview with Marskye (AKA Ramsey Kharroubi) By Elijah Beahm • July 18th, 2023 Marskye hopes that with the growing appreciation for music, that more players recognize how integral composers are in creating their favorite experiences.
Demanding More from our Sad Dads By Elijah Beahm • June 26th, 2023 There’s a time and place for gaming’s sad dads as protagonists, but over the last decade or so, they’ve become worryingly common.
There’s a Natural Progression: An Interview with Wales Interactive By Elijah Beahm • May 31st, 2023 “We’re telling those nonlinear stories and that’s what we’ve been doing for a long time.”
Boss Fight vs. KotOR By Elijah Beahm • April 23rd, 2019 Elijiah Beahm reads the latest from Boss Fight Books.
Exploits Feature Culture vs. Canon By Gavin Craig and Elijah Beahm • April 2nd, 2019 A long running discussion about culture vs. canon between Gavin Craig and Elijah Beahm culminates in a thrilling head-to-head confrontation.
A New Testament: How Wonder Woman Breaks Down Modern Western Religion By Elijah Beahm • February 7th, 2019 Wonder Woman doesn’t pretend that science, religion, lawfulness, or anything else defines you as good or evil; everyone in this world is broken, and nothing can change that.
Lara Steps Out of the Shadows By Elijah Beahm • November 9th, 2018 Unwinnable chats with Shadow of the Tomb Raider lead writer Jill Murray about Lara Croft’s latest adventure.
Unleashed Potential: Krome Studio’s The Force Unleashed By Elijah Beahm • October 17th, 2018 The unbelievable story behind the other Star Wars: The Force Unleashed.
Exploits Feature Would the Real Dark Troopers Please Stand Up By Elijah Beahm • August 1st, 2018 Canon is a tricky thing, even for the people making it. Evidence: the new, streamlined Star Wars franchise’s continuity confusion.
How Wolfenstein II Lost Its Head Over Toxic Masculinity By Elijah Beahm • July 17th, 2018 Shooters are directly linked with the precise sort of violent, cold, rage that toxic masculinity brings about; especially with id Software’s games resting as a vanguard of heavy metal.