There’s a Natural Progression: An Interview with Wales Interactive By Elijah Beahm • May 31st, 2023 “We’re telling those nonlinear stories and that’s what we’ve been doing for a long time.”
Boss Fight vs. KotOR By Elijah Beahm • April 23rd, 2019 Elijiah Beahm reads the latest from Boss Fight Books.
Exploits Feature Culture vs. Canon By Gavin Craig and Elijah Beahm • April 2nd, 2019 A long running discussion about culture vs. canon between Gavin Craig and Elijah Beahm culminates in a thrilling head-to-head confrontation.
A New Testament: How Wonder Woman Breaks Down Modern Western Religion By Elijah Beahm • February 7th, 2019 Wonder Woman doesn’t pretend that science, religion, lawfulness, or anything else defines you as good or evil; everyone in this world is broken, and nothing can change that.
Lara Steps Out of the Shadows By Elijah Beahm • November 9th, 2018 Unwinnable chats with Shadow of the Tomb Raider lead writer Jill Murray about Lara Croft’s latest adventure.
Unleashed Potential: Krome Studio’s The Force Unleashed By Elijah Beahm • October 17th, 2018 The unbelievable story behind the other Star Wars: The Force Unleashed.
Exploits Feature Would the Real Dark Troopers Please Stand Up By Elijah Beahm • August 1st, 2018 Canon is a tricky thing, even for the people making it. Evidence: the new, streamlined Star Wars franchise’s continuity confusion.
How Wolfenstein II Lost Its Head Over Toxic Masculinity By Elijah Beahm • July 17th, 2018 Shooters are directly linked with the precise sort of violent, cold, rage that toxic masculinity brings about; especially with id Software’s games resting as a vanguard of heavy metal.
Tomb Raider and the Problematic Messiah By Elijah Beahm • April 6th, 2018 Religion in games is something you rarely see. It’s even stranger to imagine it utilized as a key aspect of any AAA project. See Crystal Dynamics’ Rise of the Tomb Raider.