Jostle Bastard: Memory Lane

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Vintage RPG

Build 35
Another key feeling of the game was to have the avatar sometimes be chased and overwhelmed by people they have pissed off. In this case, the other people are just moving directly toward the avatar’s present location. The avatar is slightly faster, so it can get away. The people don’t collide with each other, only the avatar, so they can turn into an amazing shimmering mega-person if you align them right.

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