Friction Burns Weapon Degradation – Or Ephemeral Equipment? By Ruth Cassidy • March 4th, 2022 Does having the specific language to spot a mechanic – or a narrative trope – prime players and critics to see what they know, instead of what they’re experiencing?
This Mortal Coyle Roach from The Witcher By Deirdre Coyle • September 30th, 2020 Roach is always there for me.
Conformity in an Open World By Jed Pressgrove • September 20th, 2017 Modern open-world games—known for their nonlinear structure, sizable environments, and seemingly limitless tasks and things—might fulfill a human need for enjoyment, but they also ask for a commitment to gluttony.
Geralt Isn’t The Protagonist of Witcher 3 By Khee Hoon Chan • September 5th, 2017 Witcher 3 is, in fact, a coming-of-age story about Ciri, a young woman coming to terms with her tremendous powers and responsibilities.
The Burnt Offering On Preconceived Notions By Stu Horvath • February 21st, 2017 How do you create criteria to find more surprises that defy your criteria?
Culture Starved By Stu Horvath • September 20th, 2016 Stu’s been so busy, he wonders if he’ll ever get back to consuming culture the way he used to.
The Josh and Jay Show featuring Rowan Kasier – Episode 136: Brains & Blades By Team Unwinnable • May 10th, 2016 Upon completion of episode 136 of the Josh and Jay show featuring Rowan Kaiser, the team went out for tacos.
Should You Play a Game Together? By Declan Taggart • February 5th, 2016 Got a significant other? Got a single-player game? This handy chart will help you should combine the two.
Unwinnable Presents: Unlistenable Episode 65 – Why Do You Keep Hiding My Stuff By Team Unwinnable • January 25th, 2016 Episode 65 is filmed in front of a live studio audience.