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Tag: Unreal Engine

Revving the Engine

Deep Rock Galactic

By Stu Horvath • August 28th, 2018

Dwarves bein’ dwarves. In space. We chat with Søren Lundgaard, CEO of Ghost Ship Games, about Deep Rock Galactic.

Revving the Engine

Mine 18

By Stu Horvath • August 6th, 2018

Mile 18, a game about an abandoned Appalachian mining town, explores local history through videogame development. We talk to lead developer Lacey Lansaw.

Revving the Engine

Mothergunship

By Stu Horvath • July 6th, 2018

Joe Mirabello talks Mothergunship and creating the most ridiculous guns in videogames.

Revving the Engine

Rogue Universe

By Stu Horvath • May 24th, 2018

Unwinnable talks to Must Games about their forthcoming mobile space strategy game Rogue Universe.

Revving the Engine

Research and Destroy

By Stu Horvath • May 9th, 2018

Unwinnable chats with Impossible Industries about their forthcoming action/strategy game Research and Destroy.

Revving the Engine

Genesis Noir

By Stu Horvath • April 2nd, 2018

What would you do to stop a murder at the beginning of time?

Revving the Engine

Sky Noon

By Stu Horvath • March 15th, 2018

We chat with the developers of Sky Noon about the joys of a good grappling hook, among other things.

Revving the Engine

The Siege and the Sandfox

By Stu Horvath • January 26th, 2018

We talk to Olly Bennett of Cardboard Sword about their upcoming 2D stealth game The Siege and the Sandfox.

Revving the Engine

SculptrVR

By Stu Horvath • December 27th, 2017

Stu talks to Nathan Rowe about SculptVR, a virtual reality tool that allows users to create, and destroy, whole worlds.

Revving the Engine

Rite of Ilk

By Stu Horvath • November 29th, 2017

Unwinnable chats with Alanay Cekic of Turtleneck Studios about their upcoming cooperative adventure game, Rite of Ilk.

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