The Kremer Museum By Stu Horvath • July 31st, 2019 Over the course of human history, the problem with paintings is that you have to go see them. With The Kremer Museum, a virtual reality art collection, that’s been changing.
Revving the Engine Jupiter & Mars By Stu Horvath • June 28th, 2019 James Mielke guides us through the post-human neon ocean of Jupiter & Mars.
Revving the Engine Hyper Jam By Stu Horvath • June 4th, 2019 Unwinnable talks to the folks behind the neon-soaked arena brawler Hyper Jam.
Revving the Engine The Path of Calydra By Stu Horvath • May 8th, 2019 Unwinnable chats with Marcio Vivas, owner and founder of FinalBoss, about the forthcoming kid adventure game The Path of Calydra.
Revving the Engine Paradise Lost By Stu Horvath • March 20th, 2019 Unwinnable talks to PolyAmorous Games about their forthcoming game Paradise Lost, a post-apocalyptic game about grief.
Revving the Engine Someday You’ll Return By Stu Horvath • March 11th, 2019 There is something lurking in the forests of the Czech Republic…
Revving the Engine Kara Technologies By Stu Horvath • March 1st, 2019 Kara leverages Unreal Engine 4 to provide real time sign language translation for young students.
Revving the Engine Raji: An Ancient Epic By Stu Horvath • January 29th, 2019 Unwinnable chats with the team behind Raji: An Ancient Epic, an action adventure game that draws from Indian and Balinese mythology.
The Chest By Stu Horvath • December 14th, 2018 Unwinnable chats with Ferenc Vincze about his animated film The Chest, made using Unreal Engine 4.
Revving the Engine Rogue Universe By Stu Horvath • May 24th, 2018 Unwinnable talks to Must Games about their forthcoming mobile space strategy game Rogue Universe.