Dimensions An Hour Making Games in the Belly of Demonicon By Caroline Delbert • November 8th, 2022 Half a dozen writers and developers signed up for a one-hour game jam over Halloween weekend. What were they (and I) thinking?
Realistic Teen Witch Simulator: A Post-Mortem, Sorta By Kris Ligman • January 15th, 2019 I tried a new religion and all I got was this lousy Twine game.
E-soterica The Domestic Horror of Perfectly Ordinary Ghosts By Alyse Stanley • June 28th, 2018 Perfectly Ordinary Ghosts details the horrors hidden just out of sight in the most sacred of places: our quaint suburban homes.
A Tumultuous Smoke Break By Levi Rubeck • March 28th, 2018 Emma Kidwell’s Got a Light? gracefully outlines the confusing and powerful internal combustion engine of sentiment, that heavy fire that drives us all to smoking and other activities hazardous to our health.
Tables for Days By Levi Rubeck • October 17th, 2017 The internet is the cow’s stomach, all us users the swirling sea of bacteria and acids breaking down and reconstituting the itinerant parts of language
Queers in Love Reminds Us to Live and Love By Khee Hoon Chan • November 29th, 2016 In ten seconds, Queers In Love At The End of the World captures the transcendent power of love with greater success than most big budget titles.
Composition Games: An Interview with Dr. Alexis Lothian By Megan Condis • August 8th, 2016 In a course on Gender, Race, and Digital Media, Dr. Alexis Lothian’s students express themselves by making games.