Forms in Light Living Legends Trapped in Time By Justin Reeve • April 18th, 2025 In Tears of the Kingdom, the ruins of the Zonai are not just forgotten relics but active agents in the story of Hyrule.
Forms in Light Best Architecture in Games By Justin Reeve • January 10th, 2024 A short, concise and mostly unordered list of the best level design and environmental art of the year.
Past Presence Object Lessons #1: Field By Emily Price • August 31st, 2023 Are fields a stage for action to take place on, or are they the action themselves?
Eyeing Elsewhere On Play in Tears of the Kingdom By Phillip Russell • July 26th, 2023 In Tears of the Kingdom, Nintendo has found a captivating approach to its play design by allowing players to approach challenges in a seemingly infinite number of ways.
Fudge Around and Find Out: Tears of the Kingdom’s Link to the Childish Past By Francisco Dominguez • July 14th, 2023 Link may be over 100 years old, but he never truly grows up.
Area of Effect All’s Well in the Kingdom By Jay Castello • July 11th, 2023 The wells in Hyrule are incredible. I want someone to talk to me about all the wells in Hyrule, as well.