Forms in Light Japan Style Architecture By Justin Reeve • May 13th, 2020 The structures in Sekiro were clearly created by people with a passion for traditional architecture
Checkpoint Shadows Blunder Twice By Corey Milne • May 22nd, 2019 Sekiro: Shadows Die Twice can be crushingly difficult, but still manages to be one of the funniest games Corey’s played in years.
A Sekiro Journey: Isshin, the Sword Saint By Jeremy Signor • May 15th, 2019 The final boss encounter of Sekiro shows just how well paced a video game boss can be.
Another Look The Silent Rot of Sekiro By Yussef Cole • May 9th, 2019 Repeated failed attempts in Sekiro have wide-reaching consequences, but does the player’s persistence leave permanent scars?