The Board Soul Let’s Get Physical By Jeremy Signor • May 24th, 2018 Catacombs may be a game about flicking discs, but it brings the action of dungeon crawling to life in surprising, intuitive ways.
E -soterica Rythm is Lava By Alyse Stanley • April 25th, 2018 Egor Dorichev’s entry Rythm is Lava (typo intentional) stitches together RPG, puzzle, platformer, and rhythm game elements Frankenstein style into an experience as elegant as it is frustratingly complex.
A Visitor’s Guide to Sigil By Sam Desatoff • July 20th, 2017 Hello, and welcome to scenic Sigil, the Crossroads of the Multiverse™. Thank you for visiting our tourist center where we are glad to assist with any questions you might have about the city.
Mindset Matters: How I Came To Love Pillars Of Eternity By Matt Sayer • April 4th, 2017 Pillars of Eternity is a good reminder that the experience we want out of a game affects the experience we get out of it.
The Politics of Ascension By Sam Desatoff • January 19th, 2017 Sam Desatoff is heir to an uneasy throne in his Expeditions: Viking beta review.
Nioh’s Alpha Demo: Not Just Another Souls-Like By Guest Post • May 4th, 2016 Nioh brings a lot to the table that not all titles in the genre can claim. It pushes the Souls-like genre to the limit.
Who’s Afraid of Virginia Cousland? By Mark Filipowich • July 23rd, 2013 Mark Filipowich feels that privileged people have as much to gain from experiencing underrepresented videogame perspectives as anyone.