Tomb Raider and the Problematic Messiah By Elijah Beahm • April 6th, 2018 Religion in games is something you rarely see. It’s even stranger to imagine it utilized as a key aspect of any AAA project. See Crystal Dynamics’ Rise of the Tomb Raider.
List-O-Mania, December 2016 By Team Unwinnable • December 22nd, 2016 Every month, Team Unwinnable puts together short lists of recommended music, books and games. Here’s December’s list.
On the Necessity of Bombast By David Shimomura • December 19th, 2016 “Now, for the first time, I understand the importance of the yearly, over the top, Michael Bay-rific explosion fest.”
Videogame Music is Bad By Gita Jackson • November 12th, 2015 An excellent score can turn a good piece of media into a master piece. Why is it so hard for videogames when they have access to stellar talent?