Checkpoint Armadillo Burning By Corey Milne • March 10th, 2019 You can’t go back. Not even in Red Dead Redemption 2.
Another Look Writing About Games: Learning to Love the Compromise By Yussef Cole • December 6th, 2018 There is only so much compartmentalization you can do in separating a game from its production process and the worldview it espouses before you, as a writer, become morally compromised.
Unwinnable Monthly – November 2018 By Stu Horvath • November 15th, 2018 The new issue of Unwinnable Monthly is out! Read about inclusive cyberpunk, a history of Flash games and much, much more!
We Need To Change the Relationship Between Developers and the Press By Malindy Hetfeld • November 12th, 2018 Too often games media reward this attitude due to the large divide in opinion. We can’t and shouldn’t have the same opinions of the product.